For the Stone Spires area on Koboh, I was responsible for the lighting under the guidance of my Art Director, Christopher Sutton and Lighting Lead, Matthew Cooke. I've also helped to create the lava shader. This area was a good balance practice.
It was the first level I started to lit after joining the team and I knew from the beginning that if it was suppose to work, it has to sell the heat and danger of the lava pit but at the same maintain visibility.
Also getting chance to lit the ruins of the High Republic era architecture got me excited from the day 1.
Writing: Peter Steward
Level Design: Nick Cameron
Environment Art: Bryce Houska, Merritt Filban
Concept Art: Christian Piccolo, Russel Story
SFX: Criterion, Kartika Luky
Narrative Design: Jarory De Jesus
Skybox: Eric Lin